Activision Blizzard has 1 granted patent in AI & Machine Learning.
The patent covers artificial intelligence technology for creating non-player characters that learn from real players through neural networks. These systems enable bots to replicate human behavior, skill levels, and playstyles in multiplayer gaming environments.
Activision's single AI and machine learning patent introduces a system where non-player characters adapt their behavior by studying real human players through neural networks. Rather than relying on pre-programmed routines or generic difficulty settings, these bots consume detailed behavioral data from actual gameplay sessions and apply machine learning models to replicate specific individuals. The system can generate NPCs that play like a user's friends, mimic professional players, or evolve their tactics as the humans they model continue to develop their skills. This approach works across different game genres and Platformss through a unified NPC generation engine, allowing the same underlying technology to create convincing bots whether the game involves shooting, strategy, or other multiplayer formats.
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