← A4VR

July 2026

A4VR

Filed Patents 1 patents

Overview

A4VR has filed 1 patent in Hardware.

The filing covers a real-time multiplayer tracking system designed for large-scale immersive gaming environments. The Hardware technology uses LED-based portable trackers and event cameras to position over 400 players simultaneously across 1800 square meters while maintaining sub-100ms latency.

Technology Themes

A4VR's Hardware patent addresses the challenge of tracking hundreds of players in real-time without overwhelming the system's computational capacity. The approach relies on event-based cameras that detect only pixel changes rather than capturing full frames, which allows the system to identify movements with sub-millisecond latency even when player density is high. Instead of funneling all positional data to a central server for processing, each detection unit calculates player positions locally and transmits only the results. This distributed architecture cuts bandwidth demands and processing overhead enough to support 400+ simultaneous players without requiring the LED trackers and cameras to synchronize with each other externally.

Patent Sources (1)

▼

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

All A4VR patents → All companies → Database coverage →