← VR & Augmented Reality

August 2026

VR & Augmented Reality

Granted Patents 2 patents

Overview

This month's VR & Augmented Reality activity includes 2 granted patents from Adeia and MediaTek, with 1 patent from each company.

MediaTek's patent addresses power management in XR headsets through adaptive frame rate control for SLAM processors, adjusting image processing intensity to reduce energy consumption while maintaining tracking performance. Adeia's patent covers dynamic personal boundary systems for VR environments that automatically adjust safety zones based on individual user dimensions and follow users as they move through shared physical spaces to prevent collisions.

Company Activity

MediaTek received 1 patent covering power optimization in extended reality headsets. The technology adjusts how quickly the SLAM processor analyzes images based on what's actually happening around the user and the current state of the device, rather than processing frames at a constant rate regardless of need. This closed-loop feedback approach targets the battery and heat constraints that plague XR devices by scaling computational intensity to match environmental complexity.

Adeia received 1 patent for personalized safety boundaries in virtual reality. The system creates protective zones sized to each user's actual body dimensions and moves these boundaries along with the headset as people navigate shared physical environments. When multiple users occupy the same space, their individual bubbles coordinate to prevent overlap, eliminating the need for users to manually redraw guardian boundaries or interrupt their VR sessions to avoid collisions.

Patent Sources (3)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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