← VR & Augmented Reality

June 2026

VR & Augmented Reality

Granted Patents 3 patents

Overview

This week's VR & Augmented Reality category includes 3 granted patents from Apple (1), Microsoft (1), and Valeo Comfort And Driving Assistance (1).

Apple's patent covers AI-powered image reprojection technology that uses deep learning to predict and reconstruct frames, reducing rendering costs in headsets. Microsoft describes adaptive frame rate technology for head-mounted displays that adjusts refresh rates based on critical flicker fusion threshold changes. Valeo's patent details an in-car mixed-reality gaming system that leverages vehicle sensors and real-world environment data to create location-aware games for passengers on mobile devices.

Company Activity

Apple received 1 patent that tackles the computational burden of rendering in AR and VR headsets by predicting frames through deep learning rather than rendering each one from scratch. The approach employs causally-constrained models that avoid introducing visual artifacts from future frames, a constraint particularly important in head-tracked environments where latency can break immersion. By focusing on temporal supersampling within the reprojection pipeline, the technology addresses the unique demands of extended reality displays, where maintaining real-time performance under constant head movement is essential.

Microsoft received 1 patent describing a head-mounted display system that adjusts its refresh rate dynamically based on how human visual perception responds to changing stimuli. Rather than locking to a fixed frame rate or using traditional adaptive sync, the system monitors the critical flicker fusion threshold, which shifts depending on factors like brightness, contrast, and color in the displayed content. This perceptual approach ties display hardware directly to biological vision science, allowing the system to optimize visual quality by responding to the conditions under which flicker becomes perceptible to the viewer.

Valeo Comfort And Driving Assistance received 1 patent for a mixed-reality gaming system that transforms vehicle sensor data into interactive gameplay for passengers. The system captures real-world environmental information through automotive sensors and maps it into a game coordinate system, synchronizing virtual avatar movement with the actual motion of the vehicle. By repurposing sensor infrastructure typically used for driving assistance, the technology creates location-aware game worlds that evolve alongside the physical journey, turning each trip into a unique interactive experience tied to the route and surroundings.

Patent Sources (3)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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