← Streaming & Broadcasting

June 2026

Streaming & Broadcasting

Filed Patents 2 patents

Overview

This month's Streaming & Broadcasting activity includes 2 filed patent applications, all from Adeia.

The company's filings describe technology for interactive livestream experiences, including a system that allows users to scan any screen displaying a livestream and instantly join a game session at the exact state shown without requiring account synchronization. Adeia also filed for technology that automatically recommends tutorial videos to players during gameplay by analyzing their real-time performance metrics.

Company Activity

Adeia received 2 patents focused on removing friction from gaming experiences. The first patent describes a system that lets viewers scan any screen showing a game livestream and immediately jump into that exact game state without needing to log in or sync accounts. By combining passive frame capture with embedded game-state metadata, the technology reconstructs the session in a stateless manner, eliminating traditional barriers like QR codes or platform authentication. The second patent tracks a player's performance metrics in real time and automatically surfaces the most relevant tutorial videos from a dynamically indexed database, including algorithmically stitched clips that span multiple sub-levels. The system continually refines its video library by removing or updating content based on whether new player performances surpass existing benchmarks.

Patent Sources (2)

All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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