← Streaming & Broadcasting

June 2026

Streaming & Broadcasting

Filed Patents 2 patents

Overview

This month's Streaming & Broadcasting activity includes 2 filed patent applications, all from Adeia.

The company's filings describe technology for interactive livestream experiences, including a system that allows users to scan any screen displaying a livestream and instantly join a game session at the exact state shown without requiring account synchronization. Adeia also filed for technology that automatically recommends tutorial videos to players during gameplay by analyzing their real-time performance metrics.

Company Activity

Adeia received 2 patents focused on removing friction from gaming experiences. The first patent describes a system that lets viewers scan any screen showing a game livestream and immediately jump into that exact game state without needing to log in or sync accounts. By combining passive frame capture with embedded game-state metadata, the technology reconstructs the session in a stateless manner, eliminating traditional barriers like QR codes or platform authentication. The second patent tracks a player's performance metrics in real time and automatically surfaces the most relevant tutorial videos from a dynamically indexed database, including algorithmically stitched clips that span multiple sub-levels. The system continually refines its video library by removing or updating content based on whether new player performances surpass existing benchmarks.

Patent Sources (2)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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