This month's Platforms & Ecosystems category includes 2 granted patents across 2 companies, EA (1) and Sony (1).
The patents cover technologies related to user-driven content creation and the connection between physical objects and digital identities within gaming and virtual environments. Sony's granted patent describes a system that scans real-world objects, builds a physical fingerprint, validates ownership, and unlocks a corresponding digital twin for use with a metaverse avatar or gaming system. EA's granted patent covers a system that structures game creation as an open marketplace, allowing users to buy, trade, and remix components and game objects to build new video games outside of a coordinated studio environment.
Sony received 1 patent centered on how physical objects can be verified and translated into virtual spaces. The system works by scanning a real-world object to generate a distinct fingerprint tied to that specific instance, then matching that fingerprint to confirm ownership before unlocking a corresponding digital twin for use with a metaverse avatar or gaming platform. What sets the approach apart is that it does not depend on a point-of-sale connection, meaning older or unique objects can still be authenticated. The system also accounts for physical wear by filtering out deterioration anomalies and normalizing the object's virtual attributes to reflect its real-world condition before granting access.
EA received 1 patent describing a framework that lets individual users construct video games by combining components and game objects sourced from an open marketplace. Rather than requiring a coordinated team working from shared, purpose-built code, the system allows assets from entirely different genres, such as platformer characters, spaceships, or collectible items, to function together within a single game. A searchable, rated marketplace sits at the center of the framework, paired with editing tools aimed at users who want to adjust object properties and rules without deep technical expertise.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.