This category contains 2 granted patents across 2 companies, Sony (1) and Nvidia (1).
Sony's patent covers an AI-powered spectator camera system that automatically generates optimal viewing angles for esports streams by analyzing real-time game data and player actions. Nvidia's patent describes an AI-powered anti-cheat system that detects mouse automation in competitive gaming by analyzing submovement patterns to distinguish human behavior from bot-like inputs.
Sony received 1 patent covering an automated approach to broadcasting competitive gaming events. The system pulls live data from a game in progress, including player positions, moment-to-moment actions, and unfolding events, then uses that aggregated information to calculate and control camera angles algorithmically. Rather than relying on a human director to manually select what viewers see, the system handles those decisions on its own in real time.
Nvidia received 1 patent focused on detecting cheating in competitive gaming through the analysis of mouse input behavior. Instead of scanning for known cheat software by signature, the system examines the physical characteristics of how a mouse is being moved, looking for patterns in submovements that fall outside the range of natural human motor control. Because the detection is rooted in biomechanical analysis of the inputs themselves rather than software identification, it becomes considerably harder for cheat developers to sidestep by simply disguising or rewriting their code.
All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.