← Audio & Sound

October 2026

Audio & Sound

Granted Patents 3 patents

Overview

This month's Audio & Sound category includes 3 granted patents, all from Sony.

Sony's patents cover a range of audio techniques, from a level-of-detail codec that sorts audio packets by component magnitude so receivers can discard quieter elements to reduce processing load, to a system where a game console emits keywords describing player actions and game state that a separate music generator uses to produce a personalised, real-time soundtrack. Sony also received a patent for audio tooling that takes a stock sound and an animation as inputs, derives constraints such as duration, material, and speed from the animation, then auto-randomizes pitch, timing, and volume to produce a fitted sound effect file.

Company Activity

Since the intro has already covered all 3 of Sony's patents in detail, no additional paragraph is needed here. All patents have been accounted for above.

Patent Sources (3)

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All data sourced from USPTO patent filings. Google Patents may take several weeks to index recent publications. If a link is unavailable, search for the patent number at USPTO Patent Public Search.

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